Lil Pup mech I designed and modeled…
Exploring some modeling and texturing. I was trying to keep the texture fairly simple, relying on using geometric shaped to build up the wear and tear.
Character Illustration for Film , Part 3.
You can get it here: https://gumroad.com/l/KlrH
12 hrs of 1080p workshop
all source files
Talking about my workflows and thought process while making illustrations for films based on my experience while working on films such as Jupiter Ascending and X-Men:Days of Future Past.
I’m sure someone might be interested in this.